Quickly and simply turn a sequence of image files into a grid for looping, seamless animations, ready for use in Unreal Engine / Unity / Lumberyard or similar. As a standalone tool, Flipbook Tool can be used to create flipbooks for any game engine.
Demo Version
- Create a simple flipbook
- Automatic scaling of frames and output TGA
- No GUI
Full Version
- Blend x number of frames for seamlessly looping animations
- Scales frames and flipbook automatically
- Specify output size of frames and number of columns/rows
- GUI
- Compatible with TGA and PNG